Tuesday, July 15, 2008

Work, Sicarius, and a Few Random 5E Thoughts

So lately, work has been kicking my butt.

In my line of work, sometimes you have quite a bit a free time, and sometimes you really don't. I've been going through a "don't" period over the last couple of weeks, and as a result, I haven't even so much as picked up a paintbrush. This...is not good. Well, it's not good in the sense that I'm not getting any painting done, but it is good in the sense that come the next paycheck, I should have a little more spare cash to spend on models (wait, didn't I recently say that I wasn't going to buy any new models until after I had painted up the ones I already had?...yes, I did...what I meant to say is that I'll have more money to save for when the new SM codex releases so I'll be able to plunk down the cash for the new Sternguard Vets. And a Redeemer. Oh, and a Thunderfire Cannon. And some drop pods. Yeah, that's what I meant to say...).

In other news, I picked up a Captain Sicarius model -- the limited edition Medusa V release one, with the twin lightning claws -- from a local guy and now he sits there, staring at me accusingly, taunting me to paint him. I know I won't be able to resist that siren's call for very long. Hopefully, if all goes well, I'll actually have a decent camera within the next couple of weeks, and if so, I'll be taking some photos so this blog won't be so image-bare.

Having played a few 5E games now, I can honestly say I really, really love the new edition. True LOS rocks -- I never did like the "area terrain blocks LOS" rule. Luckily, my FLGS had a terrain-making party recently and there's now lots of LOS-blocking goodness to be had. It really does add another dimension to the game (if you'll pardon the unintended pun).

Running is probably my favorite "new addition", though, as it gives the occasional tac squad something to do when they're out of bolter/melta range. Just remember that the other side gets it, too (and if you don't, you deserve what happens to you when, oh, say, that gaggle of Khorne Berzerkers makes it to your dev squad...).

My next favorite thing is the change that states that ICs with a retinue count as an "upgrade character" until the retinue is dead. This means no more getting your commander/chaplain/librarian running with a command squad singled out in CC, which is, IMHO, a good thing. Well, at least until the new codex comes out. Hopefully, SMs won't lose the ability to take a command squad...but we'll see, right?

Lastly, I'm happy to report that 5E works seamlessly in Apocalypse games. In fact, it seems to make Apoc games run smoother in general.

Anyone got any 5E thoughts they'd like to share?