Sunday, October 26, 2008

What Should I Take vs. Armored Company?

For my next game in the Macharian Crusade campaign, I'll be facing an Armored Company list, that looks a lot like this:

Monash - 183
Leman Russ Exterminator
Hull Heavy Bolter
Smoke
Track Guards

Extra Armor


Hellhound - 133 (x3, one taken as Fast Attack)

Smoke Launchers

Track Guards

Extra Armor

Heavy Bolter

Platoon Command Tank - 218 (x3)
Leman Russ
Hull Lascannon
Heavy Bolters
Smoke Launchers
Track Guards
Extra Armor

Leman Russ - 183 (x3)
Hull Lascannon
Heavy Bolters
Smoke Launchers
Track Guards
Extra Armor


...granted, this is the 1785 point version of my opponent's list, but we'll be playing at 2000 points, so I'm expecting another tank (or two). The rules of the campaign for armored company grant company command and platoon command tanks the ability to hold objectives (in case you were wondering how this list was going to take objectives).

The question is -- having never played against an AC list before -- is what do I use to fight all those tanks playing Chaos Space Marines? My answer is, "More melta! More Las Cannons!"

So, with that in mind, I came up with this list:

HQ:
Daemon Prince

Wings

Doombolt


Fast Attack:
Raptors, 5-Man Unit
Meltagun (x2)

Aspiring Champion with Melta Bombs


Elite:

Chosen, 5-Man Unit (x2)

Meltagun (x2)

Icon of Chaos Glory

Aspiring Champion with Melta Bombs


Terminators, 5-Man Unit
Chain Fist (x1)

Power Weapon (x4)

Combi-melta (x4)

Reaper Autocannon (x1)


Troops:

Chaos Space Marines, 7-Man Unit (x2)
Meltagun

Icon of Chaos Glory

Aspiring Champion with Melta Bombs

Rhino

Chaos Space Marines, 10-Man Unit

Lascannon

Icon of Chaos Glory
Aspiring Champion with Melta Bombs


Heavy Support:

Havocs, 6-Man Unit

Lascannon (x3)

Icon of Chaos Glory


Vindicator
Extra Armor

Land Raider

Extra Armor


...which is exactly 2000 points. The plan is to send the DP with the Raptors for hit-and-run assaults; truck over the termies in the LR and have them bounce out for hot melta action with follow-up chainfisting; send out the 2 Rhino-mounted CSM units for drive-by melta and/or melta bomb assault; and of course infiltrate in both Chosen units -- hopefully in the backfield -- for some rear-armor melta shots and/or melta bomb assault. The large CSM unit will park on an objective with the las cannon, and the havoks will deploy into some kind of cover and shoot, shoot, shoot. The Vindicator is mainly there to draw fire and maybe get in a lucky shot.

The problem, of course, is any way you slice it, I'm going to be facing a lot of tanks, and those tanks will all be dropping templates all over the place and generally making my day less than pleasant. Not to mention all those hull-mounted las cannons will probably make short work of both my LR and Vindicator. That's going to leave me with only 4 las cannons, and that means I'm going to have to depend on tank-busting the old fashioned way: by getting much, much closer than I'd rather be to them and hoping I can get the ol' melta mojo working, in either gun or bomb form.

Any thoughts, opinions or advice? List critique and/or tweaks? Strategy ideas? I'm definitely open to suggestions!